h6. [[OS SWI Calls]] h6(. » [[OS_SpriteOp]] h6((. » OS_SpriteOp 26 - Rename sprite h2. OS_SpriteOp 26 - Rename sprite h5. (SWI &2E) |_<^{width:4em}. Entry | | |<^. R0 |<^. 26 (Reason code) + [[OS_SpriteOp|Area value]]| |<^. R1 |<^. Unused/[[Format Of Sprite Area|Sprite area]] (as defined by area value in R0) | |<^. R2 |<^. Sprite name/[[Format Of Sprite|pointer]] (as defined by area value in R0) | |<^. R3 |<^. New name | |_<^{width:4em}. Exit | | |\2<^. All registers preserved| h4. Use This call is used to rename a sprite. h4. Notes The sprite name given in R3 must be terminated by a space or control character (i.e. any character <= 32). The name will be automatically converted to lower case and truncated to 12 characters by the OS. h4. See also * [[Format Of Sprite]] * [[Format Of Sprite Area]] * [[OS_SpriteOp]]