h6. [[OS SWI Calls]] h6(. » [[OS_SpriteOp]] h6((. » OS_SpriteOp 33 - Flip about X axis h2. OS_SpriteOp 33 - Flip about X axis h5. (SWI &2E) |_<^{width:4em}. Entry | | |<^. R0 |<^. 33 (Reason code) + [[OS_SpriteOp|Area value]]| |<^. R1 |<^. Unused/[[Format Of Sprite Area|Sprite area]] (as defined by area value in R0) | |<^. R2 |<^. Sprite name/[[Format Of Sprite|pointer]] (as defined by area value in R0) | |_<^{width:4em}. Exit | | |\2<^. All other registers preserved| h4. Use This call flips the given sprite about its X axis, i.e. it performs a vertical flip. h4. Notes To flip about the Y axis (horizontal flip), use [[OS_SpriteOp 47]] h4. See also * [[Format Of Sprite]] * [[Format Of Sprite Area]] * [[OS_SpriteOp]] * [[OS_SpriteOp 47]]