h6. [[OS SWI Calls]] h6(. » [[OS_SpriteOp]] h6((. » OS_SpriteOp 47 - Flip about Y axis h2. OS_SpriteOp 47 - Flip about Y axis h5. (SWI &2E) |_<^{width:4em}. Entry | | |<^. R0 |<^. 47 (Reason code) + [[OS_SpriteOp|Area value]]| |<^. R1 |<^. Unused/[[Format Of Sprite Area|Sprite area]] (as defined by area value in R0) | |<^. R2 |<^. Sprite name/[[Format Of Sprite|pointer]] (as defined by area value in R0) | |_<^{width:4em}. Exit | | |\2<^. All other registers preserved| h4. Use This call flips the given sprite about its Y axis, i.e. it performs a horizontal flip. h4. Notes To flip about the X axis (vertical flip), use [[OS_SpriteOp 33]] h4. See also * [[Format Of Sprite]] * [[Format Of Sprite Area]] * [[OS_SpriteOp]] * [[OS_SpriteOp 33]]