h6. [[SpriteUtils]] h6(. » [[SpriteUtils *Commands|*Commands]] h6((. » *SFlipX h2. *SFlipX h4. Use This *Command reflects a sprite in the system sprite area about its X axis, i.e. it performs a vertical flip. h4. Syntax *SFlipX _sprite_name_ h4. Parameters |<^{width:8em}. _sprite_name_|<^. Valid name of sprite in system sprite area| h4. See also * [[OS_SpriteOp 33]] * [[SpriteUtils *Commands]]