h6. [[SpriteUtils]] h6(. » [[SpriteUtils *Commands|*Commands]] h6((. » *SFlipY h2. *SFlipY h4. Use This *Command reflects a sprite in the system sprite area about its Y axis, i.e. it performs a horizontal flip. h4. Syntax *SFlipY _sprite_name_ h4. Parameters |<^{width:8em}. _sprite_name_|<^. Valid name of sprite in system sprite area| h4. Notes This command is equivalent to turning a sprite to face the opposite horizontal direction. h4. See also * [[OS_SpriteOp 47]] * [[SpriteUtils *Commands]]