h6. [[SpriteUtils]] h6(. » [[SpriteUtils *Commands|*Commands]] h6((. » *SSave h2. *SSave h4. Use This *Command saves the system sprite area as a sprite file. h4. Syntax *SSave _filename_ h4. Parameters |<^{width:8em}. _filename_|<^. Valid pathname, specifying a sprite file| h4. Notes None. h4. See also * [[OS_SpriteOp 12]] * [[SpriteUtils *Commands]]