h6. [[SpriteUtils]] h6(. » [[SpriteUtils *Commands|*Commands]] h6((. » *ScreenSave h2. *ScreenSave h4. Use This *Command saves the contents of the graphics window and the current palette to a sprite file. h4. Syntax *ScreenSave _filename_ h4. Parameters |<^{width:8em}. _filename_|<^. Valid pathname, specifying a sprite file| h4. Notes The sprite file created as a result of this command will contain one sprite named 'screendump'. h4. See also * [[OS_SpriteOp 2]] * [[SpriteUtils *Commands]]