h6. » [[ColourTrans]] h6(. » [[ColourTrans SWI Calls|SWI Calls]] h6((. » [[ColourTrans_WritePalette]] h6(((. » Flags h2. Flags |_<^{width:3em}. Bit |_<^. Value|_<^. Meaning| |<^. Bit 0|<^. 0|<^. R1 = pointer to sprite name| |<^. |<^. 1|<^. R1 = pointer to sprite| |<^. Bit 1|<^. 0|<^. Clear flashing state (set both flash colours to same value)| |<^. |<^. 1|<^. Write flashing state (each source entry is two words giving both flash states) | |<^. Bit 2|<^. 0|<^. If writing to a 256 colour sprite palette, attempt to compact down to a VIDC1 compatible 16 entry palette | |<^. |<^. 1|<^. Disable palette compaction| |\3<^. All other bits reserved (must be zero)| h4. See also * [[ColourTrans_WritePalette]]