h6. [[OS SWI Calls]] h6(. » [[OS_SpriteOp]] h6((. » OS_SpriteOp 12 - Save sprite file h2. OS_SpriteOp 12 - Save sprite file h5. (SWI &2E) |_<^{width:4em}. Entry | | |<^. R0 |<^. 12 (Reason code) + [[OS_SpriteOp|Area value]]| |<^. R1 |<^. Unused/[[Format Of Sprite Area|Sprite area]] (as defined by area value in R0) | |<^. R2 |<^. Sprite file name | |_<^{width:4em}. Exit | | |\2<^. All registers preserved| h4. Use This call will save the contents of sprite area R1 to disc, using the filename given in R2. h4. Notes You can use [[OS_SpriteOp 10]] to load the resulting file back into memory. h4. See also * [[Format Of Sprite]] * [[Format Of Sprite Area]] * [[OS_SpriteOp]] * [[OS_SpriteOp 10|OS_SpriteOp 10 - Load sprite file]]