h6. [[WindowManager]] h6(. » [[WindowManager SWI Calls|SWI Calls]] h6((. » Wimp_SetMode h2. Wimp_SetMode h5. (SWI &400E3) |_<^. Entry | | |/2<^. R0 |<^. [[Mode Specifier]] | |_<^. Exit | | |<^. R0 |<^. Corrupt | h4. Use The purpose of this call is to set the screen mode used by the Wimp. h4. Notes The preferred method of changing the screen display is by specifying the selector block as it allows for many more types of display. The palette and mouse pointer are reset upon use of this call. Screen memory is reallocated, and the screen redrawn automatically. h4. See also * [[Mode Specifier]] h5. Other languages documentation [[Wimp_SetMode (français)|Français]]