Acorn - A World in Pixels - new book released very soon!
Mark (8659) 1 post |
New Book Showcases Development and Legacy of BBC Micro & Acorn Electron. ‘Acorn – A World in Pixels’ is a beautiful and profound compendium of over 450 pages, tracing the development, history, impact and legacy of the BBC Micro and Acorn Electron – computers that spawned the technology that drives today’s modern world. From interviews with key figures at the time such as David Braben and Ian Bell, to a showcase of cover art, anecdotes from programmers and narratives of the creation of games including ‘Elite’ and ‘Repton’ – this is a must-read for any fans of 8-bit machines. FOR IMMEDIATE RELEASE Synopsis of ‘Acorn – A World in Pixels’: Reviews have been extremely positive. Retrogamer Magazine writes, “From the moment you gaze at Ste Pickford’s excellent cover and read Iain Lee’s intro you know a lot of love has been poured into this book. Its real strength comes once you get to the extensive game section … the entire book is rammed with developers who supported the machine in its halcyon days, from Tim Dobson (Monsters) to Mat Newman (Fortress) and Ian Bell (Free Fall). Every notable game is covered, including a great piece on Elite from both Ian Bell and David Braben.” Available from: Publisher’s official website Waterstones Book cover (hi res image) About the Publisher
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jim lesurf (2082) 1438 posts |
I get the impression that the content is essentially focussed on games, games, games. Is that correct? I’m interested in the history of the machine, its soft- and hardware, and its many uses. And the people who made it. But not particularly in the history of games. |
David J. Ruck (33) 1629 posts |
It’s been pointed out in c.s.a.m the BBC Micro was created in the early 80s. It was lunched at the end of 81, and shipped in 82. And as Jim says, it’s everything apart from games (with the one exception of Elite) which interests me. Edit: I also have to mention Frak! as I worked with Nick Pelling at McLaren. |
Alan Adams (2486) 1147 posts |
As far as I can recall I only spent more than a few minutes playing 5 games – Lemmings, Frak, Chuckie Egg, Cylon Attack, Crystal Maze. One other occupied some time – transferring Colditz from cassette tape to floppy. Reverse engineering the copy protection took longer than playing the game that resulted. (And was more interesting.) |
Steve Pampling (1551) 8155 posts |
That’s plenty to send an email today. It’s when people wrap the email in bucket load of HTML and embed graphics “because” that the idea of having a few K in use for transmitting the ideas around all goes T*** up. |
Jay (408) 34 posts |
Preordered. I have a few similar books to this and I like them very much. Excellent coffee table books. |
Rick Murray (539) 13806 posts |
Even one of mine! ;-)
That’s not the big problem. |
Steffen Huber (91) 1949 posts |
I think this is stretching the truth quite a bit. In 8 bit world, I would say that Apple II (in the US), Atari XL, Commodore 64, Sinclair Spectrum, MSX (in Japan) and probably even the Amstrad CPC were quite far ahead both in number and quality of games. |
Daniel J (1557) 39 posts |
My copy of this has arrived. It is beautifully published, lots of interviews. Thoroughly recommend it if you did enjoy 8bit Acorn machines. Added bonus is that it exists – unlike another book and associated contributions I could mention… :D |