!Munchy A clone of a classic maze game
David J. Ruck (33) 1636 posts |
I assume it is to simulate a podule or extension ROM, and allow you to replace OS modules which are tricky to change after start up. Under no circumstance should you be using StubsG though. |
Colin Ferris (399) 1818 posts |
Yes – not a bad place for the 32bit CLib – just like having it in extended ROM. Is the BASIC softload stand alone – or does it need an updated Msg file. I changed the ro5 loader to use StubsG – handy on a real RPC – but not needed on VRPC if CLib is loaded from Windows side Dir as above. |
Martin Avison (27) 1494 posts |
It is standalone. Years ago in v1.59 messages were changed to be a normal messages file, rather than requiring the separate BasicTrans module. I think they will appear in Resources.BASIC.BASICMsgs by magic when the new module is loaded. |
Terry Swanborough (61) 152 posts |
I have updated Munchy to Version 1.05 The main changes are :- Changes :- The game now behaves better in the desktop it is now polled at 100Hz You can now display the PPS (polls per second) FPS (frames per second) On slower machines if the PPS falls below the FPS the game timer When selecting full screen mode the games uses the faster OS_SpriteOP this Full screen mode is also run at 100Hz, under its own timer. The main game starts at 50 FPS and tops out at 100 FPS if you live that long :-) Some speed tests below @ 50 FPS :- PI400 PI2B+ Iyonix If you remove the focus from the window while in the desktop during the main If you remove the focus from the score screen while in the desktop it will Download from :- |