Please help with testing the upcoming ScummVM 2.6.0 release!
Cameron Cawley (3514) 158 posts |
From the original news post: A few months have passed since we released ScummVM 2.5.1. No matter if you expect the scorching heat of the upcoming summer or freezing blizzards in winter (depending on your favorite hemisphere): it’s release time again! Our lovely developers added support, yet again, for a bunch of new ancient games that require testing:
Besides these games, we’d appreciate it if you could check our release testing list – maybe you’ll even find your favorite game on there that has been sitting on that shelf for way too long. And since ScummVM is about playing games in general, we’ve seen quite a bunch of changes across many, many engines – so this is the perfect time for giving your favorites another go. The AGOS, SCI and SCUMM engine received some really extensive modifications which make all games using those engines very good testing targets as well. All testing must be done with stable builds, not development ones. Please report any bugs or oddities on our issue tracker. A detailed list of all exciting new features and fixes is available in our NEWS file. Thank you very much for your support! |
Cameron Cawley (3514) 158 posts |
To add a couple of points specific to the RISC OS version, nightly builds are now provided as a single application containing all engines instead of splitting the engines between two separate applications. The changes required for this are quite recent, so further testing of this would be appreciated. Additionally, ScummVM now supports using hardware MIDI interfaces. This can be activated by selecting “RISC OS MIDI” from the “Preferred device” drop-down in the “Audio” tab in the global options. For the benefit of NetSurf users, I’ve provided direct links to download the latest nightly builds from the buildbot: |
David Feugey (2125) 2709 posts |
Nice :) |