ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Cameron Cawley (3514) 157 posts |
From the original news post: We are proud to announce the last release of the year 2023. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”. New gamesThe team was quite busy working on new engines and enhancing existing ones. The list of supported games grew noticeably, and we now support these additions:
All together, we’ve introduced 50 new games and five new engines. New platformsWe are happy to see the RetroArch port being properly rewritten, and the port is now part of our source code. The Atari port has also been redone from scratch and now talks natively to the hardware, skipping SDL as an intermediate layer. That made many more games playable on the platform. The Atari FireBee port is still using the SDL library, though. Speed-optimized graphicsThanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz (a.k.a. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, and NEON for drawing graphics in the AGS engine and in some generic routines. This led to 4-14x speedup in drawing for many cases. Networking gamesThis year, we merged with the Backyard Sports Online project, which made it possible to play Backyard Football, Backyard Baseball 2001 and Backyard Football 2002 over the internet with other humans. Also, the Moonbase Commander support is in active playtesting mode, though not yet ready for prime time. Notable engine enhancementsThe AGS engine has been brought up to version 3.6.0.53 from upstream. For many engines, we added support for numerous Chinese and Japanese game variants. Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless. We performed a deep review of the Broken Sword 1 game engine, implementing some small, previously unnoticed things like scene transitions, in-game menu peculiarities, accurate fonts, idle animations, and more. Now, the game is absolutely faithful to the original. The full Release Notes contain a comprehensive summary of the changes and enhancements; it is about 3 pages long with this release. On our downloads page, you can find the downloads for various platforms. If you are using Windows, macOS, or either the Ubuntu Snap or Flatpack packages, the autoupdater will assist you in updating to ScummVM 2.8.0. Android port will follow up very shortly, as we are currently in the Open Beta phase. Play the games, and enjoy ScummVM! Ah, one more thing… ScummVM is coming to the Apple App Store for iPhones and iPads. Please leave us with good reviews and report any problems on our Discord server, which includes an iOS support channel |
Paolo Fabio Zaino (28) 1882 posts |
Nice! :) |