ImageView - Alpha release
Chris Gransden (337) 1202 posts |
Download here. There are quite a few variants of various existing image formats and more recent Hopefully !ImageView will go some way to make more image formats available It’s a simple front end onto the ImageMagick libraries so supports reading all A few examples are webp, svg, wmf, djvu, jpeg, png, gif, tiff, bmp, psd, ppm and tga. The image can also be exported in these formats – jpeg, png, gif, tiff, bmp, psd, ppm, It can also be used to create a preview image of any Truetype, OpenType or Postscript |
nemo (145) 2529 posts |
Oooh! Clicks link… 6.3MB?! I remember the old days when RISC OS programs were a sensible size. |
Chris Johnson (125) 825 posts |
Native RISC OS programs still are fairly compact, aren’t they? |
nemo (145) 2529 posts |
It was to that very point I was alluding. |
Malcolm Hussain-Gambles (1596) 811 posts |
To be fair, imagemagick is a beast – it’s not an image convertor it’s THE image convertor. |
Chris Gransden (337) 1202 posts |
It’s a good job I didn’t upload the version with pdf/postcript and raw/dng support. That version is double the size. It needs a 30MB wimpslot just to load on to the icon bar. |
Kees Meijer (1777) 39 posts |
30Mb ?? hm I have 854Mb free, who cares :) |
Chris Gransden (337) 1202 posts |
I’ve split them up into seperate applications. !RawView for viewing RAW images. Mainly produced by digital cameras. !GhostView for viewing PDF/PostScript files. The functionality is not complete but hopefully they will be useful. Both only allow saving the image as a Sprite. |
Malcolm Hussain-Gambles (1596) 811 posts |
Just wondering can these be used from the command line? |
Chris Gransden (337) 1202 posts |
Not yet. The aim is to be able to do both. You can already download the command line only albeit older versions. !DCraw and !ImageMagick are in !Packman and !GhostScr is available from the mwsoftware site. |
Bernard Boase (169) 208 posts |
So what would it take for the ImageMagick library to be enhanced with input options for sprites and drawfiles? After all, one can drop both types of file into Ovation Pro for Windows and get them correctly rendered, though of course David Pilling’s code may be no more adaptable than existing RISC OS input code. Just a thought. |
Chris Gransden (337) 1202 posts |
Support for 24 bit sprites is already there. The spritefile needs to end in ‘/spr’ for it to be recognised with the current version. |