ChangeFSI and !Scrap usage
Malcolm Hussain-Gambles (1596) 811 posts |
I’m really happy with my new ‘old’ RISC PC. Tweaking it to allow ramdisc usage has moved the time from 2.5mins to 2 mins on a riscpc, but that’s still way off what I’m after. Perhaps (well I know my targets are) my targets are unrealistic, but I would be hoping for a minute tops for loading on the RISC PC. I’m not looking at doing any major rewrites now (I am planning some major work, but there is a lot of coding and modules to write for that), so has anyone got any suggestions to squeeze some extra juice? FYI I am guessing after the rewrite it should load on the pandaboard in under 10 seconds, it’s a grand target to aim for I’ll admit. [my “internal” target is under 5, but I think I’m just being silly] |
Sprow (202) 1158 posts |
It depends what you’re asking it to do: some of the decoders (eg. btpc) are disc based, others always go via a file (eg. photo CD), others do not (eg. sprite) except if the input image is huge where it’ll be loaded in strips. You could read up on the docs on the ChangeFSI system variables (in !ChangeFSI/Documents). There’s one to instruct ChangeFSI to cache the whole input if possible, though it defaults to 128k which sounds pretty big for a thumbnail image for a news article. |
Malcolm Hussain-Gambles (1596) 811 posts |
Yeah I’ve been looking at the docs there, I’m setting 128k anyway for that exact reason (so it is pretty much guaranteed that it fits in the memory). I’ll see if setting 1024k stops it and take it from there. |
Malcolm Hussain-Gambles (1596) 811 posts |
Seems It was a bit more obvious, !ChangeFSI was installed on the IDE disc. |