Extra / Media (Consumer Control) Keys In Single Tasking Program
Michael Emerton (483) 136 posts |
Hi guys, Is there any way I can read the state of buttons on extended keyboards / mice? I know this has been asked before (and I am damned if I can find where I asked it!), but basically is there a way (outside of the WIMP) where I can read the extra buttons pressed. Ideally I would like to offer a “press a key to represent play” functionality, however I am current only reading the keyboard by INKEY. Obviously things like !HID exist, however this doesn’t appear to work on the nightly build (High Vector issue?), and I cannot see a way to use this from outside the WIMP. Is there a way to interrogate the keyboard directly, and listen to it’s data for the keys? TIA Michael |
Rick Murray (539) 13840 posts |
If I remember correctly, the media keys hang off a different endpoint and use a different protocol. In other words, the standard keyboard driver just won’t see them. I’d like this to be resolved as most keyboards these days have extra keys, but developers… |
Michael Emerton (483) 136 posts |
Bummer :( |
Michael Emerton (483) 136 posts |
So I guess the question is, what is needed to do this, and should this be a bounty? :P |