ROOL ROM branding
Trevor Johnson (329) 1645 posts |
I don’t know whether the R-Pi Linux distribution is machine specific or not (Theo?) but if so, then something like this may be appropriate. |
Martin Hansen (393) 56 posts |
Trevor, |
Trevor Johnson (329) 1645 posts |
Hmm, don’t think it was my idea (unless possibly further up this thread/elsewhere)… maybe that of Adrian Lees in this case?
I agree with you. It could also convey a message that RO developers are serious about the R-Pi. We’d need official R-Pi approval to use their logo though, and presumably the agreement of CTL too. Perhaps whoever’s mediating between CTL/R-Pi (ROOL?) would be able to fit in an approval request in case we do want to to do this… disregarding it now and then changing our minds nearer the time because distro X does so probably won’t be an option where obtaining approvals is concerned. (Sorry for stating the obvious.) |
Sprow (202) 1155 posts |
I fear the sheer length of this thread has meant that the two main aims have been lost in the noise, so I’ll briefly restate what I think they were
Both of these are met with no new code needed in the Desktop module.
That’s the technical stuff covered, which reduces the task to a daunting graphics design challenge (I’m rubbish at drawing). |
Trevor Johnson (329) 1645 posts |
What? Did someone say something? ;-)
With the improved prospect of having the boot sequence accessible from the SD card, it could be unlikely that general users will run the ROM without an RO boot sequence. So I think that makes more sense now (aside from the technical aspects such as avoiding dozens of ROMs, which probably swung it anyway).
Is there time to launch a competition? (Maybe artists such as Alan Burns and/or a developer like Ian Griffiths could be approached for judging.) Or is that a bad idea because of the risk of creating disgruntled non-winners? |
Michael Drake (88) 336 posts |
Changing the toolsprites was discussed in the 5.18 stable release wishlist thread. The following was set was proposed:
They’re a slightly modified version of Chris Wraight’s Steel theme. Also, a new switcher icon was proposed earlier in this thread: I’ve had some requests to make the sprites available, so here they are . Any comments? Any chance we’ll ever be able to update RISC OS’s default look? :) Also, has anyone got any comments on the startup banner mockups here: |
Ronald May (387) 407 posts |
It looks better than the marble stuff, and it’s not overdone on the 3d side, except for the three dimples on the sliders. They sort of un-necessarily suggest you might drag them with your finger, or that we might not know what they are. Cheers Ron |
Martin Hansen (393) 56 posts |
Hi Michael, I’ve been using the Steel theme for a couple of years now and have been, and remain, very comfortable with it. There is a small issue with some windows. When small the side bar makes it look like the window is fully displayed when it is not. I mainly notice this on the template editor WinEd – it is probably to do with the three dimples needing a certain amount of ‘bar’ to display. I like the dimples, but perhaps Ron is right; they are a source of minor problems and potential confusion. (In the situation I describe, the min/max icon does correctly indicate the window is not fully displayed) You are never going to please everyone with these sort of changes, but I think you have taken a lot of care to pick the best aspects of what is already around, modified it sensitively and asked for feedback. It’s probably time to get it in as the default, either with or without dimples. I’ve come to like your switcher icon. With regards to the start up banner, I think all the variations are all of a good standard. My only thought was that they seem a little disconnected from the modified Steel theme. I’d experiment with recolouring them to be more obviously part of the same brand. I can see you are taking a lead from the ROOL website, but perhaps they would follow you if the recolouring gives a more uniform look to the OS. Have you tried making the switcher cog in ROOL colours ? Trying to design a look for an OS by committee- you are a brave man ;-) Regards, |
Doug Webb (190) 1158 posts |
Hi Michael I like your take on the Steele theme and the dimples on the sliders do as Martin stated add something so I would go with them and I give a thumbs up for the new look. The banner as Martin stated could do with blending in with the scheme and becoming “steelised” in the way of colouring. Doug |
Grahame Parish (436) 480 posts |
Maybe the compromise on the dimples is to have them across the width so that they don’t need so much length for a minimal scroll bar. Grahame. |
Gavin Smith (1413) 95 posts |
It looks fresh and modern to those looking at RISC OS for the first time. And for those already familiar with the OS, it looks familiar yet updated. (Personally I swap the switcher icon for the Acorn nut logo as I think it’s much nicer but that’s just me) I’m not so fond of the banner mockups although I’m not sure why right now. |
Bryan Hogan (339) 589 posts |
One thing I think looks odd is that the menus are 2D while everything else is 3D. Makes them look like they are not attached to their own title bars! The dotted line between menu items also looks very old fashioned. I much prefer the 3D menus and separators, plus it fits in better with the rest of the design. |
Michael Drake (88) 336 posts |
Bryan Hogan wrote:
In that screenshot, both windows and menus use the untextured 2D options. The options for texturing window backgrounds & menus and for the pseudo 3D effect on windows and menus is unrelated to the toolsprites. Actually I’m not sure if RISC OS 5 has the menu decoration options; I don’t see them in Configure. Anyway, my opinion is that both the pseudo 3D effect and the textures look dated, while without them it looks more clean and contemporary. In the screenshot, it’s only the toolsprites (window furniture) that looks 3D, which lets them stand out from the content (be it window or menu). Also, I think that the simple white menu helps make it clearer that that GUI feature is transient. |
Michael Drake (88) 336 posts |
Gavin Smith wrote:
Yeah, that’s the aim with this. Not alienating existing users (who generally detest any change), and making it look more modern and attractive to new users.
Yeah, I think the Acorn logo has always been best, but I think its out of the question. I went with 3D cog for switcher because Andrew Hodgkinson wrote “Since Michael has a small render of the green 3D cog, I’d be tempted to put that in instead of the ROOL rainbow cog (which is simply out of place in that splash screen) & I’d probably use it for the Switcher icon too” on the previous page in this thread. I’ve been running with that switcher since then, and I’m well used to it now. |
GavinWraith (26) 1563 posts |
I have always personalized my own desktop, at the moment a variation on the Infinity theme. I too prefer 3D menus, but I do wish the filer could let the |
Michael Drake (88) 336 posts |
Martin Hansen wrote:
Yes, I think this is something we need some leadership from ROOL on. For this kind of aesthetics related thing, we can go round in circles and get nothing done. I started this thread in May 2009, and so far nothing has happened. :) |
Jeffrey Lee (213) 6048 posts |
Regarding the switcher icon and the startup banner: Anyone who’s tried the 5.19 IOMD or OMAP softloads will have spotted that the Iyonix branding has been removed and replaced with what’s referred to in the sources as the ‘Sovereign’ UI. The Iyonix text & logo on the startup banner has been replaced with the Castle text & logo, while the switcher icon has been replaced with the multicolour ROOL cog. So (pending any comment from ROOL) it’s safe to assume that those are the graphics we’re going to be using for the forseeable future. Plus the Iyonix is still using the Iyonix theme. |
Michael Drake (88) 336 posts |
Ah, thanks for the update. I had not seen that. Any news on when 5.18 will be released? |
Jeffrey Lee (213) 6048 posts |
Sprow or someone at ROOL would be in the best position to answer that. As far as I know it’s ready (or almost ready), but I’ve got no idea how long it takes for everyone involved to dot the i’s and cross the t’s and get it put up for download. |
Martin Bazley (331) 379 posts |
I don’t like the 2D menus – looks far too reminiscent of RISC OS 3.1 for my liking. There are still people around who insist that the system font is best for desktop use. Do we want to go down that route? If the tools are 3D, so windows and menus should be as well. I agree that the textures are a bit stale, but creating something which is ‘not NewLook’ is not the same as ‘before NewLook’.
They’re not in Configure – notoriously. The only way for a user to configure them, as well as several other fully implemented features with no user interface, is Paul Vigay’s MiscSetup Configure plugin. This appears to be written in uncrunched BASIC, so perhaps Andrew Conroy (who I believe is managing Paul’s software) could be persuaded to let us incorporate it into the ROOL source tree? |
Doug Webb (190) 1158 posts |
Now that it has been pointed out about the 2d menu I agree with Gavin and Martin it would be a backward step not to have them available as 3D and the first thing I put on my Beagleboard was !Misc by Paul Vigay so I could configure them to be on. If we could get the !Misc configure plugin available as part of the disc image then this would satisfy both camps. |
Frederick Bambrough (1372) 837 posts |
Given that the nut is presumably copyright, I think the cog is good. It adopts the glossy green of the Artworks version of the acorn whilst being ‘new’. I’m inclined to adopt the rest of the theme now – I really like it… if I can recall where to put it. The Castle start up banner is really… um, I better stop there in case I insult someone :-). |
Dave Higton (281) 668 posts |
I briefly tried out Michael Drake’s download last night. The switcher icon was changed as a result of *IconSprites |
Michael Drake (88) 336 posts |
*ToolSprites [filename] |
Frederick Bambrough (1372) 837 posts |
Ta, very. |