native RISC OS support for MP3 / WAV / FLAC
Greg (2474) 144 posts |
It would be nice to add support to RISC OS’s sound system to include MP3 playback. Not only streaming but from memory too. Also support for WAV and FLAC too. |
David Williams (2619) 103 posts |
Excellent idea, and not a little overdue? Being able to decompress entire MP3/FLAC (and how about OGG?) to an arbitrary buffer for minimal CPU usage during playback would be especially appreciated by RISC OS users interested in making games. David. |
Richard Walker (2090) 431 posts |
Doesn’t the AMPlayer module cover MP3? |
George T. Greenfield (154) 748 posts |
AMPlayer v.1.39 plays MP3s here (System details: RasPi B @ 900MHz, RO 5.21 [RC12, 12-Jan-15]). |
Grahame Parish (436) 481 posts |
I play FLAC files using DigitalCD no problem. |
Greg (2474) 144 posts |
I just thought it would be nice to have a set of simple consistent SWIs to attach an MP3 to a RISC OS sound channel and then set its stereo position and play it etc. Since MP3, WAV, FLAC and OGG are quite common formats it makes sense to have these supported natively. |
Richard Walker (2090) 431 posts |
A standardised API for sound in/out would be useful. Back in the day, I wondered if Replay would address the ‘out’, since it was a flexible architecture with pluggable codecs. But I don’t believe it’s part of the ‘opened up’ RISC OS 5. Nothing too wrong with individual applications distributing/RMEnsuring AMPlayer (or whatever). Business as usual for RISC OS, isn’t it? |
Greg (2474) 144 posts |
I think it would be great to take all the complexities out of being able to attach samples to channels and just play them. For me producing sound from within my programs is the most difficult part |
Anthony Vaughan Bartram (2454) 458 posts |
As mentioned on the ‘New Game Development’ thread, I’m developing a module for sound synthesis and sample playback. I’ve written the DSP code and tested within a command line program. I’ve have put this on hold until I’ve released Overlord. It is planned (if everything works) to include the following:
So its sort of a cross between the Commodore 64 SID, the Amiga and the BBC micro sound chips. Different SWIs would be provided with simple operations seperated from more flexible envelope operations. What I have to do to finish this is:
So the SWIs & *commands would offer something like: I hope to finish this over the coming months. |
Alan Robertson (52) 420 posts |
Sounds cool. I still love listening to SID and Chip music so this is right up my alley. |
Anthony Vaughan Bartram (2454) 458 posts |
Hi Alan, In the longer term I will add a GUI (possibly later this year), however I plan to proritise completion of the module first. Others could then add front ends, or drive it via MIDI or BASIC programs as well. Regards, Tony |
Anthony Vaughan Bartram (2454) 458 posts |
Hi Alan, I will be looking at this again soon. I was wondering, would a tracker interface be ok? This would be quicker to develop (I believe…) and it would be nice to have a native RISC OS tracker that has a low CPU footprint. Tony |