NetSurf bug - even/odd winding in SVG
Clive Semmens (2335) 3276 posts |
Apologies if this has been corrected since version 3.10 that I’m using! When rendering SVG, NetSurf treats holes in filled paths as though the winding was nonzero, even if it’s even/odd. This doesn’t make any difference if the path goes in the opposite direction around the hole and around the perimeter, but if it goes the same way, the hole gets filled in. Also affects islands in the holes, and holes in the islands, etc. etc. |
Matthew Phillips (473) 719 posts |
NetSurf has a bug reporting interface here: https://bugs.netsurf-browser.org/ This is more likely to reach the developers than a message here. |
Clive Semmens (2335) 3276 posts |
Cheers Matthew – will do! |
Clive Semmens (2335) 3276 posts |
Nine days later – done… 8~) |