AMCOG Games : Beta testing
Anthony Vaughan Bartram (2454) 458 posts |
Hi. My Zombie first person shooter should be ready for beta testing around Monday next week. If anyone has time to try it out (up to 4 beta testers), please either drop me a line via www.amcog-games.co.uk/about.htm or reply here. Minimum hardware is expected to be a Raspberry Pi 1. Thanks, |
David Feugey (2125) 2709 posts |
You know my email :) |
Rick Murray (539) 13840 posts |
Same here. I’ve been waiting for the zombie one for quite a while. ;-) |
Ron Briscoe (400) 78 posts |
@Rick. |
Rick Murray (539) 13840 posts |
I wasn’t aware that AMCog games fell into that hole, being written in BASIC with his impressive games toolkit; however I can give it a try on either. Low vector by default as that’s the one I built myself a while back and haven’t built a more recent version (yet). Can also give it a roll on a recent nightly on the Beagle (that’ll be high) now I have a display that works with it (that’ll be interesting as the Beagle’s GPU is…a bit naff compared to the Pi). |
Ron Briscoe (400) 78 posts |
@Rick, |
Vince M Hudd (116) 534 posts |
That’s unfortunate timing because (as you know) I feel I really, really should be testing this – but it’s in the few days running up to a show. :( |
Anthony Vaughan Bartram (2454) 458 posts |
Thanks guys. On game music – here is a track from my friend & collaborator Sim which I am going to incorporate into the game: |
François Vanzeveren (2221) 241 posts |
Hi, I would be ready to test your game on an OpenPandora. Regards |
Anthony Vaughan Bartram (2454) 458 posts |
Thanks François. Regarding the OpenPandora, my games are currently using a 800×600 resolution. I understand that the Pandora is 800×480 and therefore is it the case that some of the play area may not be visible? |
François Vanzeveren (2221) 241 posts |
Hi Anthony, Indeed, the OPenPandor has a screen resoltion of 800×480... and I guess this will be an issue for your game :/ Regards François |
Anthony Vaughan Bartram (2454) 458 posts |
That’s correct. It seems I currently don’t support the Pandora. But I might be able to add support it later this year by scaling the screen. I’m a little behind. But not that far… I have a few bugs to fix before I send it out for testing. |
Anthony Vaughan Bartram (2454) 458 posts |
I’m going to be selling an early(ish) version at Wakefield, much like I did with Protector and to a lesser extent, Legends of Magic. I think the full version is probably around a week away. The beta testing version is going out this weekend. This is my first full 3D game and it was harder than I expected…. Sorry about the delay :-( |
Anthony Vaughan Bartram (2454) 458 posts |
Preview: |
mark stephens (181) 125 posts |
It looked really good on display at Wakefield. |
Rick Murray (539) 13840 posts |
Here’s my own zombie impression: |
nemo (145) 2546 posts |
And they’re famously not good at riding bicycles. Rick said
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Anthony Vaughan Bartram (2454) 458 posts |
Thanks Mark. Hope your wrist gets better soon Rick & thanks for the detailed beta feedback. François Vanzeveren – please would you drop me an email to info at amcog – games dot co dot uk so I can add you to the beta e-mail thread. Thanks, Tony |
Anthony Vaughan Bartram (2454) 458 posts |
Just got the full 360 degree motion working properly so that the player can walk and shoot in any direction (not just in 8 directions). There is now a lot less code too. I’m a little behind as I was a bit zombified myself and needed to sleep… Nearly done. |
Anthony Vaughan Bartram (2454) 458 posts |
Latest version sent out to the testers. I will be uploading to the Plingstore on the bank holiday weekend. I have added:
Outstanding issues:
Future improvements
Current full & PlingStore upload target is the bank holiday weekend Best Wishes, |
Anthony Vaughan Bartram (2454) 458 posts |
RC4 sent out for testing.
Some proposed features by the beta testers will be deferred to the Second Edition later this year. If this version passes beta, I will upload it to the PlingStore. Best Regards, |
Anthony Vaughan Bartram (2454) 458 posts |
RC5 sent out for testing: Many fixes are related to calibration. Some new features/refinements have gone in based on recommendations from beta testers to improve game play. Additions include (but are not limited to): Full RC is expected to be RC6 later this week, pending approval from beta testers. Best Regards, |
Anthony Vaughan Bartram (2454) 458 posts |
RC6 sent out for testing: Notable fixes:
Added:
Moved:
Please let me know if you have time to try this out and whether its good-to-go. Cheers, |
Anthony Vaughan Bartram (2454) 458 posts |
RC 7 has now been sent out. Fixes:
I will be releasing this to the PlingStore tomorrow. Thanks for all the feedback. I think this has been the most involved beta since Legends of Magic. Best Regards, Tony |