Learning to use OS_SpriteOp
Patrick M (2888) 115 posts |
Hello, I’d like to learn how to use OS_SpriteOp. How would you suggest I go about doing this? The sorts of things I’d like to do with it would be to create sprites and modify them with a BASIC program, and save them to disk. I may also want to ‘blit’ sprites into another sprite and then scale that sprite to fit the screen, as well as scale sprites and rotate them around a certain point. PM |
Andy S (2979) 504 posts |
I first learned to use that mainly by reading other people’s code on Acorn User cover discs and some APDL discs, referring to the PRMs from then on once I was familiar with the basic syntax. There are a few old tutorials kicking around online. http://www.tofla.iconbar.com/tofla/pubs/arc/index.htm Scroll down the index and there’s a 4 part tutorial on “Sprite Plotting”. http://www.apdl.org.uk/riscworld/volumes/volume9/issue3/firstbasic/chap11.htm This one teaches bad habits because it’s using the system sprite area along with its specific star commands but… |
Patrick M (2888) 115 posts |
Thanks for the info, I’m going to read these links and refer to the PRMs and get working on it and see what I can do. |