OpenGL support?
Henri Sundelin (9756) 1 post |
Hi, I have an idea to port some game builder software over to Risc OS. It requires SDL2 and OpenGL 3.3. OpenGL ES is OK. Target platform would be RPI4. I gathered that SDL works fine, but I cannot find much info on OpenGL. Does it work, and is there supported HW acceleration? Best, |
mikko (3145) 123 posts |
Hi Henri, The ROOL roadmap describes OpenGL support as being “in progress via self-initiative” and refers to this thread But it hasn’t been updated in a long while. Not sure if anyone else can shed any light on this? |
André Timmermans (100) 655 posts |
If your targetting RPI machines it should be possible as there is a port of DarkPlaces that uses OpenGL ES (and Khronos for HW acceleration). |