Getting the Wimp to ignore VDU output?
Rick Murray (539) 13840 posts |
I have something that prints to a sprite on a callback. Is there a way (legal or otherwise) of telling the Wimp that any VDU output it may see does not concern it and don’t be an ass? Because it looks like the Wimp hangs on to the WRCH vector without seeing if the output is redirected or otherwise. My current way of dealing with this is:
I rejected issuing I would just like to say, for the microsecond that my callback code runs for, “ignore this, it doesn’t concern you”. |
Jon Abbott (1421) 2651 posts |
Is it the Wimp’s exit handler that outputting that text? If so, a workaround might be to install your own exit handler whilst you’re outputting to sprite, which redirects output back to video if OS_Exit is called. |