Risc os Pico and the mouse
ljones (2906) 6 posts |
Hello all! Does anyone know if there is any way to enable (display) the risc os mouse pointer at all in risc os pico? So far I’ve not managed to display it! I can read the mouse by using the basic command mouse. Very crudely I can see the mouse is being read by doing: 10 MOUSE X,Y,Z The values for x,y and z change so the mouse and its buttons are being read. But if I try MOUSE ON 1 then nothing happens (the mouse values can be read but no sign of an actual mouse pointer). The “*POINTER” command appears to be missing however the system sprite commands (e.g. *HELP SPR.) do seem to be there. If I look at the MOUSE ON command I see that it sets the mouse pointer “or a” (but what is ’a’")? If the mouse pointer image/definition is missing in risc os pico is there some way to create a sprite and “attach” it to the system mouse pointer sprite? Also on a brief (but unrelated) note are the SCREENLOAD/SCREENSAVE commands working? *SCREENSAVE seems to work, but any attempt to reload the file with screenload yeilds an abort on data transfer x.x . Thanks ljones |
Chris Hall (132) 3554 posts |
Have you tried:
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Rick Murray (539) 13840 posts |
Sorry to be a party pooper, but I have a recollection that |
Steve Pampling (1551) 8170 posts |
Well that would account for the “P” in WIMP. |
Rick Murray (539) 13840 posts |
Looking at the Wimp code (this), it looks like you’ll need:
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Chris Hall (132) 3554 posts |
This will add a pointer:
I created a 32×32 2bpp sprite and just converted the &100 bytes in the sprite into DATA statements. |