Going round in circles, quickly
Posted by Steve Revill Sat, 10 Jul 2021 11:15:00 GMT
There are a few areas where the potential for speed-ups are huge yet to date RISC OS has been unable to harness them. One such area is where the more complicated floating point mathematical operations are used, like sine and cosine, rather than simple add/subtract/multiply/divide – but that has all changed in our nightly RISC OS 5 ROMs from July 2021 onwards.
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