Showing changes from revision #4 to #5:
Added | Removed | Changed
Bits | Meaning |
---|---|
0-1 | Horizontal location of sprite in box |
00 Left | |
01 Centre | |
10 Right | |
11 undefined | |
2-3 | Vertical location of sprite in box |
00 Bottom | |
01 Centre | |
10 Top | |
11 undefined | |
4-5 | Drag bounding box is |
00 Whole screen | |
01 Display area of window that pointer is over | |
10 User specified | |
11 undefined | |
6 | Bounding box applies to |
0 The box | |
1 The pointer | |
7 | Use drop shadow |
8 | Perform a solid drag – do not dither sprite mask or render translucent1 |
9 | Centre sprite around pointer2 |
10-31 | Reserved for future use, should be 0 |
1 Available from RISC OS 3.5 onwards
2 Available from RISC OS 4.00 onwards