Showing changes from revision #3 to #4:
Added | Removed | Changed
Message Block | |
---|---|
+20 | Window handle |
+24 | 0 (Reserved) |
+28 | Sprite name (minus the ‘ic_’ prefix) |
+36 |
This message is sent by the iconiser to an application when one of its windows is iconised, to find which sprite and name to give the icon.
The sprite specified must be located in the Wimp Sprite Pool. If a the sprite cannot be found, it will use the sprite ‘ic_?’.
The string specified will be truncated at a space or at the 10th character, whichever is shorter.