Showing changes from revision #1 to #2:
Added | Removed | Changed
Entry | |
---|---|
R0 | 10 (Reason code) + Area value |
R1 | Unused/Sprite area (as defined by area value in R0) |
R2 | Sprite file name |
Exit | |
---|---|
All registers preserved |
This call will erase the contents of sprite area R1 and replace it with the contents of sprite file R2.
When using your own sprite area, make sure you initialise it first using OS_SpriteOp 9.
See also OS_SpriteOp 11 if you want to merge a file into an area instead of completely overwriting the destination, and OS_SpriteOp 12 if you want to save an area out to disc.