Showing changes from revision #1 to #2:
Added | Removed | Changed
Entry | |
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R0 | 14 (Reason code) + Area value |
R1 | Unused/Sprite area (as defined by area value in R0) |
R2 | Sprite name |
R3 | 1 to create palette, 0 to exclude palette |
Exit | |
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All registers preserved |
This call creates a new sprite with the given name, by copying a rectangle of pixels from the screen.
The behaviour of this call is identical to OS_SpriteOp 16, except that the sprite bounds are defined by the graphics cursor coordinates, i.e. as set by the two most recent OS_Plot ‘move’ calls.
See OS_SpriteOp 16 for more detailed information about this call.