Showing changes from revision #1 to #2:
Added | Removed | Changed
Entry | |
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R0 | 9 (Reason code) + Area value |
R1 | Unused/Sprite area (as defined by area value in R0) |
Exit | |
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All registers preserved |
This call erases all sprites from the indicated sprite area.
When used on the system sprite area, this also causes the OS to forget the currently selected sprite.